What is the Daily game?
Daily presents one featured football situation for the day, shared by players of the official game. You take over near the end of a game and make the remaining decisions. The starting score, possession, clock, field position, down, distance and timeouts tell you what kind of finish you need. It is a play-calling challenge, not a question with a single written answer.
Some situations ask you to recover from behind; others ask you to protect a lead or handle a tied score. Read the current card instead of assuming that every challenge starts with exactly two minutes left or requires the same scoring target. The official guide describes different kinds of late-game situations.
On offense, the game offers Run, Pass, RPO and Trick choices. You also manage clock options when they are available, and call the defense when the opponent has possession. The starting situation comes from a real game, but your decisions create the finish you play. Knowing the historical result is not a substitute for reading the current state.
A new featured challenge appears each day. Check the date and challenge shown in the game before starting.
Open today's game
Open the official game and choose Daily. The nfl2mindrill.com entrance currently redirects to 2mindrills.com, where the game presents its current challenge. You can also open this site's existing Daily entrance.
The homepage game is a separate adaptation, with its own selection and saved progress. Its daily situation need not match the original game's featured drive. Keep using the same destination when comparing a result or returning to an unfinished session. The saving guide explains how this site's existing game handles a local attempt.
Before you press play, note the displayed date or challenge label. That makes a later recap useful even if you return after the featured game has changed.
A short routine before your first call
Set the target
Read the score difference and decide what result would put your side in a winning position. A field goal, a touchdown and simply retaining possession solve different problems. Check how much time the opponent might receive after your plan succeeds. The opening drive is only part of the finish if another possession follows.
Count the resources
Check the down, distance, timeouts and clock status together. A completion in the middle can be useful with a workable clock-stop plan and expensive without one. Before committing to a call, identify what you would do after either a useful gain or an unsuccessful play. The strategy guide covers those clock and field-position tradeoffs.
Review the decision, then the outcome
The official game grades calls using estimated win chance. Its guide explains that a well-chosen call can still produce an unfavorable result. For your own recap, record the decision that mattered, the situation you faced and what you would reconsider. Avoid reducing the whole session to the final score or assuming that one successful sequence will work in a different endgame.
Daily archive
Archive in progress. No recorded Daily recaps have been added yet. Open today's game above, or use the playing routine on this page before your next session.
Each published entry will identify its recorded date, a short description of the starting situation, an editorial difficulty assessment and one review note. Difficulty reflects the editor's experience, not a rating supplied by the game. A recap describes a played session; it is not a guaranteed winning script.
Only recorded sessions appear in this list. A missing date means there is no published recap for that day, rather than that the game had no Daily. The archive is a reading reference and does not unlock earlier games or replace the current official challenge.
When comparing two notes, look at the starting conditions before the result. Similar scores can conceal different possession, timeout or field-position problems. Use an earlier recap to spot a decision pattern, then reassess that pattern against the game in front of you.
After the Daily
If you want another kind of practice, read the Survivor rules and strategy guide. Survivor moves through random fourth quarters; wins extend the run and a loss ends it. It offers a way to work on changing situations after focusing on one featured Daily.
For a first session, begin with How to play. For a recurring problem such as spending timeouts too early or leaving a response drive, return to Strategy and choose one habit to work on next time.
Daily format checked October 22, 2026: official game and How it works. Playing advice and archive difficulty assessments are editorial.